Arkeia Status

March 2nd, 2012

Okay, I’ll try and keep it brief this time. My theory is that if I can put posts out nice and quick then I just might get around to it more than once every couple months.

Anyway, let’s get on to some business. Arkeia is still on the backburner and will be out eventually, but a number of smaller projects have intervened. I made one quick little shooter called ShatterBot, which in all honesty would have greatly benefited from some more polish. It’s out now on a bunch of sites, and I’ll make sure to upload it to mine as well. Then, I’ve got another defense game on the way, similar to rise of the colony. That one shouldn’t take more than another two weeks or so. Then, in the middle of all this I’ve started dabbling on an iPhone game, a casual addition to my Swordfall/ADoE series of games. Right now I’d like to get the flash games wrapped up before I return to it, so it won’t be out for quite some time. Especially since the approval process might take a bit of a while as well.

I’ve also spent some time pondering distant plans beyond both flash and iPhone. Plans involving both grand strategy and even some sandboxy MMOiness. So lots of scatterbrained game-thoughts are happening, but for the near future I’m expecting to focus my efforts on the iPhone (and probably Android ports as well). Not sure yet whether I want to do flash versions of these mobile games, but it might be worthwhile. Only time will tell how all of this works out.

 

 

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