Comments for Overworlder /wordpress The frontlines of indie game development Wed, 04 Mar 2015 00:12:26 +0000 hourly 1 https://wordpress.org/?v=4.7.11 Comment on Prototyping is Key by Shooter Games /wordpress/?p=345&cpage=1#comment-3477 Wed, 04 Mar 2015 00:12:26 +0000 /wordpress/?p=345#comment-3477 Great Stuff!…

Great Stuff!…

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Comment on I’m Back! by Sam Raski /wordpress/?p=321&cpage=1#comment-3461 Thu, 26 Feb 2015 07:15:10 +0000 /wordpress/?p=321#comment-3461 Well, welcome back Lyra! Sadly I don’t think there will be any sequels to my old game; I am moving on to brighter, greener pastures full of 3D and full-screen views.

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Comment on I’m Back! by Lyra /wordpress/?p=321&cpage=1#comment-3460 Tue, 24 Feb 2015 05:46:50 +0000 /wordpress/?p=321#comment-3460 Oh hey, I go out because I saw an old game on Armor Games trying to see if there was ever a sequel I missed, and lo and behold I find a long-lost relic of my past showing up literally the day I find myself interested. Small worlds, I guess.

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Comment on The Problem of Scale by Sam Raski /wordpress/?p=312&cpage=1#comment-3455 Mon, 23 Feb 2015 21:12:52 +0000 /wordpress/?p=312#comment-3455 The Talos expansion has now been unlocked on my main site. Thanks for your feedback, Milan! And sorry for taking more than a year to reply; I so rarely go through comments on the blog, since I mostly just get spam.

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Comment on The Problem of Scale by terrance /wordpress/?p=312&cpage=1#comment-3404 Mon, 16 Dec 2013 23:53:07 +0000 /wordpress/?p=312#comment-3404 .

thanks!…

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Comment on The Problem of Scale by Charles Bernard /wordpress/?p=312&cpage=1#comment-3377 Wed, 27 Nov 2013 07:02:24 +0000 /wordpress/?p=312#comment-3377 Keep up the good work, Sam.

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Comment on The Problem of Scale by Milan /wordpress/?p=312&cpage=1#comment-3340 Tue, 05 Nov 2013 01:24:32 +0000 /wordpress/?p=312#comment-3340 I know that this doesn’t have much to do with this post, but I wanted to ask you if you had any plans to release the talos expanon for scrap metal heroes for anything other than mochi coins? this normally wouldn’t be a problem, but mochi coins are no longer sold or used, so the content is essentially locked away. I hope that you will consider re-releasing the expansion at some point in time.

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Comment on World Building by Sam Raski /wordpress/?p=245&cpage=1#comment-820 Wed, 11 Apr 2012 22:14:21 +0000 /wordpress/?p=245#comment-820 That’s an interesting site, thanks for mentioning it. Definitely a very different focus though from my own visual, war-centric, game-targeted work. Way, way more detailed than anything I’ve done, but then again my interest in linguistics is pretty limited. Google maps is the only resource I really need for naming things 🙂

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Comment on World Building by Abe K. /wordpress/?p=245&cpage=1#comment-751 Wed, 11 Apr 2012 16:03:15 +0000 /wordpress/?p=245#comment-751 If you are interested in creating coherent fictional worlds that don’t just copy real-world history, I’d recommend looking into conworlding—sites such as zompist.com have material on it (though these sites tend to focus more on creating languages, conlangs).

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Comment on Beyond Arkeia by Sam Raski /wordpress/?p=231&cpage=1#comment-688 Wed, 11 Apr 2012 02:45:16 +0000 /wordpress/?p=231#comment-688 Thanks! Empires of Arkeia is somewhat similar to Swordfall. Not so much in the conquering territory aspect, but the battle system is closely related. If you’re interested, I could send you a link to the beta once it’s ready.

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